Dostavista
UX testing
I introduced unmoderated UX testing to the product team and built a process that designers and product managers adopted.
HSE University
Experiment
I compared two scenarios – with and without gamification. I assessed the differences using EEG data and subjective workload ratings.
Kinopoisk
Product research
I studied how people choose what to watch: what influences the decision, why choosing takes so long, and how mood, context, and recommendations shape the choice.
FEFU
Service concept
I studied what life on the island is like and what it lacks. Field research and interviews shaped the concept for developing the area.
Sber
I conducted in‑depth interviews about financial planning and used JTBD to understand what helps people move from wanting to save to taking the first step.